This page contains all the rules that you must follow in order to roleplay in Raven City Roleplay. Everyone must follow these rules, there are no exceptions.
/me consent to torture?
/me consent denied
/me consent agreed, proceed as you please
/me consent agreed, but no loss of body parts
Our drive as admins will always be to encourage community driven events, new stories and creativity in RP interactions. In the past, it was expressed to us that stepping in, even when trying to be helpful, came off as us attempting to script the RP or "box characters" which ultimately made for less organic scenarios. We will not step in unless absolutely necessary, however we would like to offer some guidance to consider when creating these scenarios and ventures for your characters.
A good story is one where you have time to experience the intensity, the laughs, the quiet and the longevity alongside other characters. Think of your favourite stories and scenarios in RP, was it all action all the time? Most likely not, the best stories give us time to soak it all in and enjoy the pay off.
Consider that your stories have ripples seen and unseen that stretch beyond what is happening right in front of you. Even seeing a scenario play out can set other characters on a new story arc. Your story can affect someone you may not have even met in RP as much as the group you RP with, for better or for worse. We shouldn't dismiss the importance of how your ripple effects affect other characters' daily lives and if it may or may not be desired. Additionally, any choices you make personally in RP directly or indirectly can enhance somebody elses' RP as well. Be mindful, keep it organic.
Keep in mind, what you see on stream or witness in city is not the whole story most of the time. There could be layers and layers of interactions that you are not and may ever not be aware of, so please don't discount an entire story arc by a group of characters just because of what you might be seeing. The other side of the coin is, never assume that just because your story arc is very clear in your mind, that other players know how you want it to pay off. Their excitement and investment may not match yours.
Just like life, things don't always work out the way we see them happening, or hope they will. Expect the unexpected and roll with the punches. Read the room and the moments, and don't be afraid to adapt and be open to changes and new possibilities.
Conflict should not continue for evermore, there should be an end game for that story arc. It's not about who "won", it's about making stories great. Prolonged violence between the same groups gets boring for all parties involved.