Paintball
Paintball activity.
A community-facing look at upcoming systems, active development, testing work, and recently shipped improvements for Raven City.
Items are updated by the development team as work moves from planning through testing and release.
Paintball activity.
Casino Heist
Small Maze Bank
Weed - Indoor growing, revised grow times, skills, bagging and buffs
Cyber crimes for PD - to be able to investigate crime properly through zinux phone / Orca
Clothing as Items
Casino overhaul
Comic Store Heist
Fake plates overhaul
Balance pass for Class 3 weapons.
Paleto bank heist.
Bobcat heist.
Aircraft carrier heist.
Implement first batch of gang compound requests.
Pacific standard bank heist.
Quality-of-life review and tweaks to mining.
Stock Exchange
Move to Enhanced Mode
Property Maintenance,
Lawn mowing & hedge trimming,
Pool cleaning,
Washing graffiti and dirty surfaces,
Pest control,
Public Works,
Pothole repairs,
Replace damaged signs,
Paint road markings,
Clear debris/fallen trees,
Maintain streetlights,
Place temporary traffic control around work sites (props, not fucking with traffic, that completely broke last time I tried ),
Litterpicking,
A bit like the metal detecting, but spawning trash props in an area, and have the civs pick up the trash, trade it in for resources/cash,
Fuel delivery with rope - Delivering fuel to gas stations, multi-stop,
Medical / Business supplies - Deliver to Pillbox and the MLO based businesses (not the beach market ones)
Fleeca Investment and big MazeBank
Custom Tattoos
Persist player vehicles across sessions.
Balance pass for Class 1 and Class 2 weapons.
Crude coke production crime loop.
Hunting activity.
Rework gang territory system including operations.
Yacht heist.
Cargo ship heist.
Player run businesses go live - Marketplace to MLO pipeline.
Real estate system.
Fleeca and Maze bank heists.
Tow truck job/activity.
Fishing activity.
Gun store heist.
Coke lab integration.
Implement first batch of gang clothing requests.
Art Gallery
Move government job application processes to be handled in-server (rather than externally).
Open intake for the first batch of gang clothing requests (precedes the implementation batch).
Open intake for the first batch of gang compound requests (precedes the implementation batch).
Vehicle entry issues occurring when the driver is already seated.
Mapping issues with VBM invisibility; suspected portal issue.
Quality-of-life rework of the Obsidian network progression.
Inventory rework
Freecam
QOL: Medical props and emotes
Clothing optimisation for Male and Female
Additional clothing options added for Male and Female
Open Source Phone
Trucking Overhaul
Tweaks to Loading screen, character select and spawn selector
Bulk Deliveries
EMS Overhaul
Busjob overhaul
Towing as a job for All
Metro Job
Freight Train Job
Taxi overhaul
DJ Booths QOL
Turn a status back on to bring matching items into view.